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Use this forum to discuss any issues regarding FlashEff 2.0 version. (currently last version)
Re: Frustrated - 14 years ago
Hi benzojones, If you ever have any questions regarding FlashEff you can ask them here on the forum but we do not guarantee an answer. If you want a jumpeyecomponents team member to answer your questions use the support tickets. Regarding your frustration, the different FlashEff2 packages were shown on FlashEff.com and if you would have looked you could have seen that FlashEff2 Premium has aby Ionut - FlashEff 2.0
Re: What is best way to trigger a Hide? - 14 years ago
In the function that the button event has triggered just use the following function: FlashEffInstance.hide() If you ever need to trigger the show function you should have something like this: FlashEffInstance.show() And if you ever need to stop a effect from animating you will need to use: FlashEffInstance.removeEffect() or if you want to remove everything FlashEff related from your MC useby Ionut - FlashEff 2.0
Re: Download Demo Version - stops at 25% - - 14 years ago
Our download services work fine, Please make sure your connections doesn't keep interrupting. If your internet connection keeps falling you should download a "download manager"by Ionut - FlashEff 2.0
Re: FlashEff2 copies incorrect pattern to library - 14 years ago
Hi 507media, I had the same exact problem but in my case it did not bother me that much so I did not do anything to fix it. But after I reinstalled an update it got fixed somehow, don't really know what caused it in the first place... Anyways, it wouldn't hurt to try to reinstall the component.by Ionut - FlashEff 2.0
Re: Paid for FlashEff2.0 but I get this message everytime. Now what? - 14 years ago
Hi mikekmikek, That error is not very common but can happen from time to time and when it does happen just remove the previous component and you'll be fine. The installation of FlashEff is pretty self-explanatory as only Extension Manager can install mxp files.by Ionut - FlashEff 2.0
Re: MouseEvents don't work after FESPhoto show - 14 years ago
Hi, I hope I got your question right. Some patterns make your clip visible = false and you can only see a bitmap data of the original clip. You could cut the target and the component and put it inside a new symbol and add th events on that symbol. Let me know if it helps.by Ionut - FlashEff 2.0
Re: Site is up for a while, FLASHEFF portions stop working - 14 years ago
That is weird. You should open a ticket with support: Tell them what happens and if possible attach your fla file.by Ionut - FlashEff 2.0
F.A.Q. - 14 years ago
I have created this topic to answer the most common question that users have. This list will be updated permanently and after we have enough question we will create a page on www.flashEff.com, until then, the forums will do just fine. Q: What is FlashEff? A: FlashEff and FlashEff2 are components (plug-ins) for Adobe Flash. Q: What version of Flash do I need? A: You will need Flash CS3 orby Ionut - FlashEff 2.0
Re: FlashEff 2.0 version freezes OSX 10.5.7 - 14 years ago
FlashEff 2 was tested with your version of OS X and it works perfectly in our cases. You could try to update your Adobe Flash, the latest patch seemed to have fixed many bugs. If this still doesn't work write to support:by Ionut - FlashEff 2.0
Re: flash eff logo flashes when going between pages fast - 14 years ago
Well if you are using a timeline don't put a stop, just put the component and the target on a different frame, where there aren't as many animation playing at the same time. For example, if you have 200 frames, and you want FlashEff to start around the middle, don't put it on the 100th frame, put it on the 101 or 102. Let me know how this works out for you. Ionut.by Ionut - FlashEff 2.0
Re: FlashEFF 2 on multiple text lines - 14 years ago
You can do this if you don't want them to play simultaneous. You'll need to change the targetInstanceName parameter from code. targetInstanceName parameter is the instance name of your target But, I do think it would be easier if you just add 3 components.by Ionut - FlashEff 2.0
Re: Paid for FlashEff2.0 but I get this message everytime. Now what? - 14 years ago
Go to your account, download the latest version of the component and then install the mxp. After the installation is complete restart Flash and drag the new component on the stage, you should get a alert saying that you are replacing a component from the library, agree and that is all you have to do.by Ionut - FlashEff 2.0
Re: Compile Error 1046: Type was not found or was not a compile-time constant: Matrix3D. - 14 years ago
Please open a ticket and a one of the guys from tech support will help you. Also, before you open a ticket, please make sure you are not using a FlashPlayer 10 pattern in Flash Player 9.by Ionut - FlashEff 2.0
Re: flash eff logo flashes when going between pages fast - 14 years ago
This problem occurs when FlashEff doesn't have enough time to initialize, or you have too much stuff rendering in the backgorund. If this is the case, than the solution is simple: create a new frame, put a stop on it, put the target and FlashEff on it. This way FlashEff will only initialize in the second frame. If this doesn't work open a ticket and the guys in tech support will help you. Andby Ionut - FlashEff 2.0
Re: Loading external images and applying eff - 14 years ago
You will need to load images from XML and wait for them to completely load. When the loaded event triggers your function you'll need to start the effect by either using componentInstanceName.show() or componentInstanceName.hide()by Ionut - FlashEff 2.0
Re: Has my ability to edit settings been taken away? - 14 years ago
Guys, you all received FlashEff2 Premium as a gift. Whenever we've sent you the offer, we've sent this link where you could see that you wouldn't be upgraded for free to the full Premium Plus features. On that table we've promised 500 effects for the Premium license and we've added 3000 on the license you've got. Also, we've added tweening equations, new patterns, the light pack (initially intenby Ionut - FlashEff 2.0
Re: Cross dissolve? - 14 years ago
You could use Alpha (if by dissolve you mean a crossfade) to hide the current image then to show the next one.by Ionut - FlashEff 2.0
Re: Flash errors during test movie playback "TypeError: Error #1034" - 14 years ago
TypeError: Error #1034: Type Coercion failed: cannot convert flash.text::TextField@3b7a79a1 to flash.display.MovieClip, This error appears because you've changed the target and some information was left behind. You could recreate the target or delete the current component and attach a new one.by Ionut - FlashEff 2.0
Re: How do I uninstall the free version so my licensed version can work ? - 14 years ago
Make sure you are connected to the internet when using FlashEff2. Also, if you have already created a .fla file make sure you have dragged the new component into the library. To make sure you have the latest version of FlashEff2 check your extension Manager to see if it's version 4.2.4. Let me know if it works, Ionut.by Ionut - FlashEff 2.0
Re: Mixing FlashEff2 AS3 code with Effects already designed - 14 years ago
Hi David, In the package you have downloaded from FlashEff.com you'll see a pdf file called ActionScript 3.0 Usuage, there you'll find all methods and properties that FlashEff2 has. For example, to listen to the compelete or start event you'll use: import com.jumpeye.Events.FLASHEFFEvents; myEffect.addEventListener(FLASHEFFEvents.TRANSITION_START, effectStarting); myEffect.addEventListenby Ionut - FlashEff 2.0
Re: Has my ability to edit settings been taken away? - 14 years ago
Hi guys, With the launch of FlashEff2 we intended to make the work of users seem less difficult by removing all the parameters and introducing the presets, meaning that the user doesn't have to know what each parameter does they could just click a preset and get the end result. There is a Tweak version for sale that costs a little more and has the ability to alter parameter settings but doesnby Ionut - FlashEff 2.0
Re: Panel tells me to download upgrade - 14 years ago
Go to and download the free version. After you have download it, unzip the files and install the mxp. After that restart flash and the update is complete.by Ionut - FlashEff 2.0
Re: How do I delay the time animated text shows on screen? - 14 years ago
It should have worked, but if you say it still doesn't you may have missed something. Here's what, open a ticket to our support team and attach your file there. Me or a guy from tech support will fix it for you. Don't forget to mention where and on what movieclip do you want your delay to be changed. -Ionut. P.S. Dont forget: you have to change the hide delay not the show delay.by Ionut - FlashEff 2.0
Re: Button to go to another scene - 14 years ago
Here is what you'll have to do. On the same frame where you have your component make sure you write the following code: function gotoSceneAndFrame(){ gotoAndPlay(1, "Scene 2"); } I gave a random name to the function and said that it should go to scene 2 frame 1. On the button tab go to command and add the FECCallFunction pattern. There you will add on the function parameter: gotoScby Ionut - FlashEff 2.0
Re: Effects start correctly via "Test Scene" but time delayed in Flash Player - 14 years ago
I'm not sure what is causing the extra 2 seconds of delay. You may have too many things going at the same time, maybe thats why you get the delay. Make sure that you don't have any other CPU consuming stuff being initialized at the same time as the animation is. If this is not the problem please write to our support team, they will come up with a fix for you.by Ionut - FlashEff 2.0
Re: How do I delay the time animated text shows on screen? - 14 years ago
Fisrt: there are 2 delays parameters: one for the show transition and one for the hide. You want to set the hide delay to make your text stay on screen longer. To do this go to the Hide tab, then select the option tab on the second row and you'll see the set delay parameter. Second: regarding the upgrade. We did offer a free upgrade to FlashEff 2 Premium,right? you can't set any parameters becauby Ionut - FlashEff 2.0
Re: How do I delay the time animated text shows on screen? - 14 years ago
There is a hide delay parameter. Set it to whatever value you want.by Ionut - FlashEff 2.0
Re: Button to go to another scene - 14 years ago
We recommend not using more than one stage. If this is not an option you could write a function that jumps to another stage at a certain frame and call it with FECCallFunction. Here is how you use FECCallFunction: Create a new function that goes to a frame function myFunction(){ gotoAndStop(5); } In the Panel set the Function parameter as the name of the function, in this case it would be mby Ionut - FlashEff 2.0
Re: Working with symbol patterns & Flash tweens - 14 years ago
Many of the FlashEfff patterns are made using bitmap data. To avoid being stuck with them in the same place even if you are moving them do this: 1. select the component and it's target. 2. create another symbol(F8) 3. create the classic Flash tween on the new symbol. Hope it helps.by Ionut - FlashEff 2.0
Re: How to install Flasheff - 14 years ago
Check this thread out:by Ionut - FlashEff 1 (Discontinued version)