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Re: buttonMode=true not working with movieclip with flashcode inside - 13 years ago
kneo Wrote: ------------------------------------------------------- > Try to set the useHandCursor property on the > flasheff, myEffect.useHandCursor=true (this will > only work if the flasheff target is already set). Thanks a lot, it works !by cgayton - FlashEff 2.0 Flex
Re: buttonMode=true not working with movieclip with flashcode inside - 13 years ago
Thanks for replying. My MovieClip is a text. It is cliquable (I added a MouseEvent.CLICK on it), in addition it have a RollOver / RollOut filter effect (the flash eff code I posted). I want the ButtonMode = true on this MovieClip for having the finger with the hand on it, not the simple arrow. It looks like when you do the flasheff filter, it creates a bitmap ABOVE all (above all layersby cgayton - FlashEff 2.0 Flex
buttonMode=true not working with movieclip with flashcode inside - 13 years ago
I do a roll_over roll_out filter effect like that : import com.jumpeye.flashEff2.filter.aura.FEFAura; var myEffect:FlashEff2Code = new FlashEff2Code(); var fireFilter:FEFAura = new FEFAura(); fireFilter.shadowColor = 0xFF3300; function addeff():void { myEffect.addFilter(fireFilter); this.addChild(myEffect); myEffect._targetInstanceName = "txt"; txt.visible = trby cgayton - FlashEff 2.0 Flex
generate xml - 15 years ago
Hi, In the examples with code, it's written that we can generate xml // This more advanced demo uses XML outputs // that can be generated with FlashEff Panel, // from Menu > Copy But from the FleshEff Panel (Premium version) i don't have this option. It's frustating, as i'd like to build my own xml library and then use it in a project with dynamic texts. Have i to build each xml by hby cgayton - FlashEff 1 (Discontinued version)