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multiple instances
Posted by thora
multiple instances September 06, 2014 06:54PM | Registered: 9 years ago Posts: 3 |
i am working on a client banner. I need to show 4 separate text burbs, separated by a web address.
I can create the first blurb, embed the text etc on frame 1. When i test it with the selected FlashEff show/hide effects, everything works beautifully.
Adding the web address on a second layer, starting @ frame 2, copy & pasting the previous effect. then testing it, the texts show, without any effects.
What am i doing wrong?
I can create the first blurb, embed the text etc on frame 1. When i test it with the selected FlashEff show/hide effects, everything works beautifully.
Adding the web address on a second layer, starting @ frame 2, copy & pasting the previous effect. then testing it, the texts show, without any effects.
What am i doing wrong?
Re: multiple instances September 08, 2014 12:24PM | Admin Registered: 15 years ago Posts: 547 |
Make sure that you are using enough frames for the effect to play on the first layer and start the second layer after the first layer completes the hide animation.
If you want to use one frame only, make sure that you have a stop method on the first frame and call gotoandplay(2) on transition ends on hide effect.
If you want to use one frame only, make sure that you have a stop method on the first frame and call gotoandplay(2) on transition ends on hide effect.
Re: multiple instances September 09, 2014 10:02PM | Registered: 9 years ago Posts: 3 |
kneo Wrote:
-------------------------------------------------------
> If you want to use one frame only, make sure that
> you have a stop method on the first frame and call
> gotoandplay(2) on transition ends on hide effect.
Got it working. I had the gotoandplay actions right, but i didn't have the sop methods in place.
thx :)
-------------------------------------------------------
> If you want to use one frame only, make sure that
> you have a stop method on the first frame and call
> gotoandplay(2) on transition ends on hide effect.
Got it working. I had the gotoandplay actions right, but i didn't have the sop methods in place.
thx :)
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