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Use this forum to discuss any issues regarding FlashEff 2.0 version. (currently last version)
Re: Run same effect on multiple textfield? - 12 years ago
How about applying the same effect to an array of textfields? It should be possible to implement that kind of feature. Just like Tweener/TweenLite/TweenMax can animate multiple instances using this method (chaining).by user752106 - FlashEff 2.0
Run same effect on multiple textfield? - 12 years ago
Hi, It seems lame that I can't run one (the same) effect on multiple textfields without having to create a specific effect for each instance (humongous amount of code). Is there any way to manage this?by user752106 - FlashEff 2.0
Re: Reuse textfield for effect (or reapply) - 12 years ago
I'm about to make a clean fla that I'll send you.by user752106 - FlashEff 2.0
Re: Reuse textfield for effect (or reapply) - 12 years ago
Forgot to follow the topic (why can't one do this afterwards without having to post again?).by user752106 - FlashEff 2.0
Reuse textfield for effect (or reapply) - 12 years ago
I'm using a textfield as a header. Showing text with effect ( using effect.show() ) and hiding text with effect ( using effect.hide() ). But I can't seem to apply the effect the second time around for the show effect, but the hide effect works ok. Can anyone shed some light on how to properly target a textfield a second time (clearing the text content, filling in new text and animate the whby user752106 - FlashEff 2.0
Re: Can't reapply FlashEff effect - 12 years ago
And could you please show how this would be done. I'm in a weird loop trying get my head around this. It is not simple. So please be specific.by user752106 - FlashEff 2.0
Re: Cancel effect on mouseEvent? - 12 years ago
No luck. Makes absolutely NO difference. Is it just to keep paying customers from contacting you?by user752106 - FlashEff 2.0
Re: Cancel effect on mouseEvent? - 12 years ago
And I'm sure you have issues with your database routines; this is what get pasted into the field when I continuously resend the form: It seems I can\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\'t remove the effect on roll_out. I\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\'ve started a thread in the forum \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Cancel effect on mouseEvent?\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\". I\\\\\\\\\\\\by user752106 - FlashEff 2.0
Re: Cancel effect on mouseEvent? - 12 years ago
AAAAAARGH!!!! I CAN NOT CREATE A TICKET!????? AND I HAVEN'T BEEN ABLE TO EVER!!! It keep giving me the error: Unable to create a ticket. Please correct errors below and try again! AND I HAVE FILLED OUT ALL FIELDS!?!??!? Freakin' frustrating!!! Give me SOME way to send you a zip with code to look at.by user752106 - FlashEff 2.0
Re: Cancel effect on mouseEvent? - 12 years ago
That simply throws me an error: TypeError: Error #1009: Cannot access a property or method of a null object reference. at com.case::CaseThumb/rollOut() I can trace _effect.target. It gives me . But when I trace _effect.target.visible I get the error above.by user752106 - FlashEff 2.0
Re: Cancel effect on mouseEvent? - 12 years ago
I can't even remove the effect object using removeChild(). Now, what the hell is going on here?by user752106 - FlashEff 2.0
Re: Cancel effect on mouseEvent? - 12 years ago
And I tried spacing the thumbnails to see if it made any change. Nope, still can't get rid of the damn effect on ROLL_OUT. This HAS to be a BUG!by user752106 - FlashEff 2.0
Re: Cancel effect on mouseEvent? - 12 years ago
Man this sucks. I've been fighting this for days now. Money back garanty?by user752106 - FlashEff 2.0
Re: Cancel effect on mouseEvent? - 12 years ago
Can someone show me a simple example of how to start an effect on roll over and remove it on roll out? I'm not using any hide effect/transition in my case. Can this be the bugger? And if, then how do I implement it? I'm getting pretty desperate here. Anyone? I've even been through ALL parameters and properties in a trial/error way. And none has the effect of removing the damn thing. Arrrby user752106 - FlashEff 2.0
Re: Cancel effect on mouseEvent? - 12 years ago
In case this matters: I'm having a strip of thumbnails, and it's when going from one to another quickly, the problem arise. That is; each instance of the thumbnail runs a ROLL_OVER and ROLL_OUT handler. Can they somehow conflict because the thumbnails have 0 pixels of space between them?by user752106 - FlashEff 2.0
Re: Cancel effect on mouseEvent? - 12 years ago
This has NO effect whatsoever. Anything else I can try? My problem is that the text I'm animating with the effect stays on screen if I roll out before the effect has finished animating. So I somehow have to cancel/delete/remove/interrupt the effect. But no matter whether I set the visible property of the effect or the original textfield nothing happens. I start the effect on ROLL_OVER and wby user752106 - FlashEff 2.0
Re: Cancel effect on mouseEvent? - 12 years ago
Forgot to "Follow Topic" ...by user752106 - FlashEff 2.0
Cancel effect on mouseEvent? - 12 years ago
I use FlashEff2 on ROLL_OVER and I'd like to cancel the effect on ROLL_OUT (if it's running). How do I check if the effect is currently running and how do I 'cancel' it? Or some work around for this to be possible.by user752106 - FlashEff 2.0
TextField gets detached from parent movieclip? - 12 years ago
I have a strange behavior (probably not as I guess the whole textfield is split into atoms behind the scenes). I'm centering a movieclip on stage resize. That movieclip contains a FlashEff2 TextField. But when I add the FlashEff2 effect to the TextField, the textfield stays put. The TextField follows along fine when I remove the effect. How do I get around this strange behavior? I guessby user752106 - FlashEff 2.0
Re: Can anyone explain these parameters? - 12 years ago
Delete the items from the library, and start over. Seems to solve a lot of problems.by user752106 - FlashEff 2.0
Can anyone explain these parameters? - 12 years ago
Where in the following code (copied from the Online Panel) can I change the direction of a preset (from the default "char: R2L - B2T to L2R - T2B, saying Left to Right - Top to Bottom)? import com.jumpeye.flashEff2.text.glow.FETGlow; var fe:FlashEff2Flex = new FlashEff2Flex(); this.addChild(fe); fe.target =myInstance var pattern0:FETGlow = new FETGlow(); pattern0.preset=1; // Thiby user752106 - FlashEff 2.0
_effect.preset = HAS NO EFFECT // Always default - 12 years ago
I can't seem to change the preset on an effect applied in code. What am I missing here? I even used the Online Panel and copied the code - no change (tried all numbers between 1 and 19). I simply wanna change the direction on the glow from Right2Left to Left2Right - cannot be done, or?by user752106 - FlashEff 2.0
Preset do not update? - 12 years ago
When I try to change an effect during authoring the effect doesn't update when I run the movie. What do I have to do to make the changes take effect? Seems illogical.by user752106 - FlashEff 2.0