Show all posts by user
Use this forum to discuss any issues regarding FlashEff 2.0 version. (currently last version)
Re: eff2 and pattern preset number. - 13 years ago
Thanks for the tip. Actually the idea came out when using Nano, but after all I forgot about online panel - never used it before. Actually I am used to eff2 AS generator, but OK. does not matter. So, as I guess we need to wait for online panel for eff2 Nano. :)by raystudio - FlashEff 2.0
eff2 and pattern preset number. - 13 years ago
Hi! Know that many folks uses eff2 just in a drag&drop way but for those who use AS3 mostly comes little obstacle whilst setting the pattern. I have to try each one separatively to figure out which is the number of preset I want to use (myEffect.preset = someNumber). That would be great deal if in the eff2 panel after clicking preset its number name could be shown (i.e. in the info cloud ofby raystudio - FlashEff 2.0
Re: FlashEff Nano - 13 years ago
Yeap, here it is, Nano arrived. I tried it out couple minutes ago and it seems it is quite cheap. Only 12kb with some nice effects attached. Seems that you did good jobs guys. Well done! Thank you:)by raystudio - FlashEff 2.0
Re: Can't change button settings - 13 years ago
I quess you need to own FlashEff 2.0 Premium PLUS version to make your buttons editable.by raystudio - FlashEff 2.0
weight of the specific components. - 13 years ago
Hi again. Sometimes, not a 'fireworks' effects are the most important thing for choosing the best component to work with. For ads purpose weight of the .swf is on the top, so is there a weight - list or so, to find out which component is the lightest one or vice versa...? (of course without additional content - assets library from designer)... Cheers.by raystudio - FlashEff 2.0
Re: reassigning effect via flashEff2Code instance to many clips. - 13 years ago
This piece of code i a sample the way it works for me: import flash.display.MovieClip; import FlashEff2Code; import com.jumpeye.flashEff2.symbol.stripes.FESLightStripes; import com.jumpeye.Events.FLASHEFFEvents; var mc1:MovieClip = new Mc1(); var mc2:MovieClip = new Mc2(); var mc3:MovieClip = new Mc3(); addChild(mc1); addChild(mc2); addChild(mc3); var mc_arr = ; var counter:uiby raystudio - FlashEff 2.0
reassigning effect via flashEff2Code instance to many clips. - 13 years ago
I want to find out if i can have one instance of effect and apply it to other clip after the effect is done. Trying to make some slideshow by showing clips one by one - this in a loop but somehow first one works but the rest just shows clips but the effect is not applied to them. To clarify the task i just put clips to an array and when the effect ends: TRANSITION_END event occurs i try to assigby raystudio - FlashEff 2.0
[SOLVED]exported mc's for actionscript. - 13 years ago
Hi. Everything works fine if i just put my clip on stage, but what really boost projects is to have clips in library and exporting them when needed. But if i try to add clips from library by code i gets an error: FLASHEFF2 ERROR: Target must be a non-null DisplayObject. So should I abandon my hopes that it is possible to work that way? Only placed clips on stage can be accessed by flashEff2 andby raystudio - FlashEff 2.0