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Using the flex effects in FlashDevelop (flex SDK)
Posted by user876261
Using the flex effects in FlashDevelop (flex SDK) August 14, 2011 05:48PM | Registered: 12 years ago Posts: 1 |
Hi,
I'm looking to buy the Flex component (the $99 one), and I need to ask some questions first, so I'd really appreciate it if someone could answer me?
1. Is the flex component actionscript based, or does it use some specific features in Flex Builder that make it program specific. What I mean is, right now I'm using the Flex SDK, but I'm using FlashDevelop as my IDE, would I still be able to compile the effects, or do I definitely need the Adobe Flex IDE?
2. What does the code component do in the premium version?
Thanks!
I'm looking to buy the Flex component (the $99 one), and I need to ask some questions first, so I'd really appreciate it if someone could answer me?
1. Is the flex component actionscript based, or does it use some specific features in Flex Builder that make it program specific. What I mean is, right now I'm using the Flex SDK, but I'm using FlashDevelop as my IDE, would I still be able to compile the effects, or do I definitely need the Adobe Flex IDE?
2. What does the code component do in the premium version?
Thanks!
Re: Using the flex effects in FlashDevelop (flex SDK) August 16, 2011 01:21PM | Admin Registered: 15 years ago Posts: 547 |
1 The Flex component will work only for Flash Builder, but you can use flash develop only for editing and not for compiling. For compiling you need flash sdk
2 The code component is for code use only.
It includes all the classes that are normally imported by the FlashEff2 panel during the setting of an effect.
2 The code component is for code use only.
It includes all the classes that are normally imported by the FlashEff2 panel during the setting of an effect.
Re: Using the flex effects in FlashDevelop (flex SDK) September 13, 2011 01:04PM | Registered: 13 years ago Posts: 25 |
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