| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |
| bottomPosition — Property in interface com.jumpeye.flashEff.core.interfaces.IFeChar | |
Used by the FlashEff instance to align all the FeChar elements to bottom - all the
FeChar objects will have the same bottom position. |
|
| buttonEffect — Property in interface com.jumpeye.flashEff.core.interfaces.IFlashEff | |
|
A reference to the instance of ButtonEffect pattern currently applied on the target object, through the current instance of FlashEff. |
|
| buttonEffectName — Property in interface com.jumpeye.flashEff.core.interfaces.IFlashEff | |
|
The name of the ButtonEffect pattern applied on the target object. |
|
| buttonMode — Property in interface com.jumpeye.flashEff.core.interfaces.IFlashEff | |
| Specifies the button mode of the FlashEff container clip. | |
| buttonOwner — Property in interface com.jumpeye.flashEff.core.interfaces.IFlashEff | |
| The container of all auxiliary or temporary display objects used by the button patterns. | |
| buttonPress() — Method in interface com.jumpeye.flashEff.core.interfaces.IFlashEff | |
Manually applies the mouse press state on the target object, without the mouse press action, and dispatches
the FLASHEFFEvents.MOUSE_DOWN event. |
|
| buttonPress() — Method in interface com.jumpeye.flashEff.core.interfaces.IFlashEffButtonEffect | |
Manually applies the mouse press state on the target object, without the mouse press action, and dispatches
the FLASHEFFEvents.MOUSE_DOWN event. |
|
| buttonRelease() — Method in interface com.jumpeye.flashEff.core.interfaces.IFlashEff | |
Manually applies the mouse release state on the target object, without the mouse release action, and dispatches
the FLASHEFFEvents.MOUSE_UP event. |
|
| buttonRelease() — Method in interface com.jumpeye.flashEff.core.interfaces.IFlashEffButtonEffect | |
Manually applies the mouse release state on the target object, without the mouse release action, and dispatches
the FLASHEFFEvents.MOUSE_UP event. |
|
| buttonRollOut() — Method in interface com.jumpeye.flashEff.core.interfaces.IFlashEff | |
Manually applies the roll out state on the target object, without the mouse moving out of it, and dispatches
the FLASHEFFEvents.ROLL_OUT event. |
|
| buttonRollOut() — Method in interface com.jumpeye.flashEff.core.interfaces.IFlashEffButtonEffect | |
Manually applies the roll out state on the target object, without the mouse moving out of it, and dispatches
the FLASHEFFEvents.ROLL_OUT event. |
|
| buttonRollOver() — Method in interface com.jumpeye.flashEff.core.interfaces.IFlashEff | |
Manually applies the roll over state on the target object, without the mouse getting over it, and dispatches
the FLASHEFFEvents.ROLL_OVER event. |
|
| buttonRollOver() — Method in interface com.jumpeye.flashEff.core.interfaces.IFlashEffButtonEffect | |
Manually applies the roll over state on the target object, without the mouse getting over it, and dispatches
the FLASHEFFEvents.ROLL_OVER event. |
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| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |