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Use this forum if you have issues or you want to discuss about the FlashEff V1 component.
Re: FLASHEFF ERROR: Target must be a non-null DisplayObject. - 14 years ago
Just: 1) Create a new symbol 2) Bring in your object or type in your dynamic text in the new symbol 3) Drag the component onto the object(or text) and choose your transition, etc. 4) Close the symbol 5) Go back to your stage and drag the new symbol in via your library panel. You still need to allow for enough frames for the animation to complete, but at least it works.by Flashinpan - FlashEff 1 (Discontinued version)
Re: FLASHEFF ERROR: Target must be a non-null DisplayObject. - 15 years ago
Its still kind of kludgy. I understand about having enough frames and all that. I KNOW other people are going to see this message as well and just as frustrated as I was. So here's what I did to get it to work: I just made the EFF animations inside a movie clip. So in essence apply the EFF components to symbols INSIDE another movie clip. Then import THAT movie clip. That seemed to be the mostby Flashinpan - FlashEff 1 (Discontinued version)
How do you apply a compnent to a tweened movie clip? - 15 years ago
This may seem like a basic question, but if answered, it will solve all my problems. If a movie clip flies into a scene (from a frame tween), and then stops at say frame 25. How do you apply a component to that movie clip? It doesn't seem to work for me. Just gives errors. Do you have to add more frames after it is applied or something? (that didn't work) Does there need to be actionscript in aby Flashinpan - FlashEff 1 (Discontinued version)
Re: FLASHEFF ERROR: Target must be a non-null DisplayObject. - 15 years ago
Is there anyone that can help me with this? It just doesn't make sense. It seems that the component works on the movie clip when it is just one item with one frame in the timeline, but when the movie clip is part of a presentation (that has multiple frames), it gives me the error. For example, I have a spinning globe slide in, then I want it to pixel explode. HTe globe is a movie clip symbol. Itby Flashinpan - FlashEff 1 (Discontinued version)
FLASHEFF ERROR: Target must be a non-null DisplayObject. - 15 years ago
Okay, I've read the postings on this error, according the the advice it should work, but I'm still getting it. All I have is a movie clip on my stage (which is a spinning globe). I drag the component onto the globe, it appears to snap to the upper left corner of the clip. I set parameters for hide (I don't want it to appear, its already in the scene) and when I test, I get the same dang messaby Flashinpan - FlashEff 1 (Discontinued version)