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<title>FlashEff Forum - News</title>
<description>Read this forum first to find out the latest information. </description><link>http://www.flasheff.com/forum/list.php?1</link><lastBuildDate>Sat, 25 May 2013 12:47:10 -0500</lastBuildDate>
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<guid>http://www.flasheff.com/forum/read.php?1,5853,5853#msg-5853</guid>
<title>FlashEFf Nano is here! (no replies)</title><link>http://www.flasheff.com/forum/read.php?1,5853,5853#msg-5853</link><description><![CDATA[ Especially optimized for less CPU usage, banner ads and mobile apps, <a rel="nofollow" href="http://www.flasheffnano.com/">FlashEff Nano</a> includes the remake of the best performing FlashEFf2 show/hide patterns (10 for symbol and 10 for text) and comes with effect edit/tweak and over 750 effect presets.]]></description>
<dc:creator>florodebat</dc:creator>
<category>News</category><pubDate>Thu, 14 Oct 2010 08:34:11 -0500</pubDate></item>
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<guid>http://www.flasheff.com/forum/read.php?1,2517,2517#msg-2517</guid>
<title>FlashEff2 Private Beta (11 replies)</title><link>http://www.flasheff.com/forum/read.php?1,2517,2517#msg-2517</link><description><![CDATA[ We've just released the FlashEff2 as private beta. This means that we're sending invitations ONLY to various people in the industry that are willing to test and give us important feedback to go further with the project. If you think that your opinion could be important for us, please let us know and if you convince us, we'll let you in.]]></description>
<dc:creator>raul</dc:creator>
<category>News</category><pubDate>Thu, 19 Nov 2009 18:14:40 -0600</pubDate></item>
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<guid>http://www.flasheff.com/forum/read.php?1,277,277#msg-277</guid>
<title>FlashEff SDK just launched. Create your own FE pattern and win $2500 (1 reply)</title><link>http://www.flasheff.com/forum/read.php?1,277,277#msg-277</link><description><![CDATA[ FlashEff is built to allow any developer to create his own custom FE patterns and share them with the FlashEff community. Whether you like to offer them for free or you want to sell them through other parties, it's fine with us. You can use and distribute your own custom patterns as you whish.<br /><br />To create and test your own custom FE pattern you will also need the FlashEff component and panel, so, if you don't have it already, you can download it free. Please note that advanced AS3.0 skills, good understanding of OOP programming and XML knowledge are required.<br /><br /><strong class="bbcode">FE Pattern Contest! Win $2500!</strong><br /><br />The contest submissions are open till October 31st 2008, you are required to submit your patterns to dev[at]flasheff[dot]com before this date in order to get a chance to win $2500. (3 prizes available*)<br /><br />Each winner will get $2000 cache and $500 in discount coupons to be spent on JumpeyeComponents.com<br /><br />Also, all eligible submitted patterns will be instantly rewarded with a copy of FlashEff Premium Unlimited.<br />To get approved as eligible, each pattern have to meet the following rules:<br /><br />1. You have to make sure it works correctly with FlashEff. Patterns that have functional issues will not be approved.<br />2. It is owned/developed by the same person/company that submits it.<br />3. The code should be open for us to evaluate.<br />4. No third party code should be used unless you have a written agreement that lets you use it.<br />5. You have to make sure it is not an illegal copy or a very similar approach as another pattern.<br />6. It should be submitted before October 31st 2008.<br /><br />To select the best patterns from those that will be found eligible, we will evaluate each pattern by the following criteria: uniqueness, artistic look, visual quality, code quality and most of all: popularity. The final decision will be given by popularity, by vote. After October 31st we will publish all the submitted patterns as swf movies for people to choose between them and vote. The patterns earning the most votes will win.<br /><br />*Up to 3 prizes are available as follows: Not more than 1 prize for each 10+ participants, 2 for 20+ and 3 for 30+. So, for example if only 10 participants have patterns that are eligible for the contest, only 1 prize will be given. One participant can win only one prize (even if he submits more patterns, this will indeed increase the chances to win)<br /><br />Important! At least 1 but not more than 3 prizes will be given as stated above.]]></description>
<dc:creator>raul</dc:creator>
<category>News</category><pubDate>Tue, 23 Sep 2008 04:10:46 -0500</pubDate></item>
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<guid>http://www.flasheff.com/forum/read.php?1,257,257#msg-257</guid>
<title>FlashEff hits 5000 users after 2 weeks from launching! (no replies)</title><link>http://www.flasheff.com/forum/read.php?1,257,257#msg-257</link><description><![CDATA[ Officially launched in 4th of July, as FlashEff (no longer beta), the commercial versions (FlashEff Free and FlashEff Premium) have been downloaded and installed by over 5000 people worldwide. With a growing rate of over 200 new users per day, FlashEff expects to be the most used Adobe Flash 3rd party by the end of 2008.<br /><br />Also, a major update is coming at the beginning of August, with an optimized FlashEff component (reduced compressed size from 40 KB to 23 KB), totaly compatible with Flash CS4 (pre-release private beta version), with new patterns for the premium users, improved panel functionality and offline use support for the free version. FlashEff effects gallery will be available starting at the beginning of August also and the TxEff V2 component to be released at the end of August. TxEff V2 is derived from FlashEff and uses the same programming model, and the same patterns. However it will only be working with texts in Dynamic TextFields.]]></description>
<dc:creator>raul</dc:creator>
<category>News</category><pubDate>Thu, 24 Jul 2008 03:37:34 -0500</pubDate></item>
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<guid>http://www.flasheff.com/forum/read.php?1,203,203#msg-203</guid>
<title>FlashEff final version is up (1 reply)</title><link>http://www.flasheff.com/forum/read.php?1,203,203#msg-203</link><description><![CDATA[ The final version (no longer beta) of FlashEff is up. Enjoy! You can download the FlashEff free and buy the FlashEff premium from [<a rel="nofollow" href="http://www.flasheff.com">www.flasheff.com</a>]]]></description>
<dc:creator>raul</dc:creator>
<category>News</category><pubDate>Sun, 31 Aug 2008 15:24:51 -0500</pubDate></item>
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<guid>http://www.flasheff.com/forum/read.php?1,85,85#msg-85</guid>
<title>Figures about JumpeyeComponents (1 reply)</title><link>http://www.flasheff.com/forum/read.php?1,85,85#msg-85</link><description><![CDATA[ JumpeyeComponents is the fastest growing company that develops third party Flash extensions (especially components).<br />We've started from 2005 with some few components and few customers. Now we have a new visitor each minute, and a new member each 15 minutes.<br />Our best seller product, TxEff component is used in thousands of websites, by the best flash developer/designers out there.<br /><br />With FlashEff we want to help this great community and give something back. This is why FlashEff is free, and includes 30 patterns from start; this way anyone can use it without the need to buy it. However, for those that want the maximum of what FlashEff can do, we highly recommend FlashEff Premium. (with over 100 patterns)<br /><br />Our plan is to have 100.000 FlashEff users by the end of 2008, and about 300.000 in June, next year.<br />We also plan (and already working on) to enlarge the FlashEff product family with new products that will allow users to use complex animations within their Flash and Flex applications/websites.<br /><br />Our main focus/challange is to enable &quot;Flash For All&quot;. To allow coded animations to be used from a visual interface for those that don't have time or skills to do them on their own. FlashEff itself is a tool that lets users create video-quality animations at a very small filesize with no coding skills at all, just like you would do this on a software like PowerPoint or Keynote.]]></description>
<dc:creator>raul</dc:creator>
<category>News</category><pubDate>Fri, 10 Oct 2008 11:51:57 -0500</pubDate></item>
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<guid>http://www.flasheff.com/forum/read.php?1,83,83#msg-83</guid>
<title>SDK - FlashEff API (no replies)</title><link>http://www.flasheff.com/forum/read.php?1,83,83#msg-83</link><description><![CDATA[ We have already documented the FlashEff API, so if you want to create your own patterns, soon you will have the possibility to download the SDK package with API documentation, interfaces for each type of patterns, demo pattern classes and everything to start with.<br /><br />A contest is prepared to be launched at the end of June. So anyone sharing their own patterns will have a chance to win some great stuff. You will also be able to promote yourself through our FlashEff Panel (the configuration IDE panel), using a short description of the pattern you created and of yourself/company, plus a link.]]></description>
<dc:creator>raul</dc:creator>
<category>News</category><pubDate>Fri, 30 May 2008 02:27:00 -0500</pubDate></item>
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<guid>http://www.flasheff.com/forum/read.php?1,81,81#msg-81</guid>
<title>100 Patterns on Launch (no replies)</title><link>http://www.flasheff.com/forum/read.php?1,81,81#msg-81</link><description><![CDATA[ Our plan is to have 100 patterns available just from starting. Anyhow, we have tens of other patterns in development already. new cool stuff for text and movieclips, and very cool new stuff for buttons. By the end of June we will have about 120 patterns developed by us (Jumpeye).<br />Of course, the most impressive patterns are only available within the FlashEff Premium version.<br /><br />However the FlashEff default version will have 30 patterns included. Enough to start with. And don't forget, we allow anyone to send their own developed patterns and we'll share them for free with all FlashEff users.]]></description>
<dc:creator>raul</dc:creator>
<category>News</category><pubDate>Fri, 30 May 2008 02:22:49 -0500</pubDate></item>
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<guid>http://www.flasheff.com/forum/read.php?1,67,67#msg-67</guid>
<title>Private Beta Just Started (no replies)</title><link>http://www.flasheff.com/forum/read.php?1,67,67#msg-67</link><description><![CDATA[ We've just launched the private beta phase (invite only).<br />Here are the chosen ones: <a rel="nofollow" href="http://www.flasheff.com/privatebeta/">http://www.flasheff.com/privatebeta/</a><br /><br />We wanted to invite a few important people to use it first and let us know what they think before we will unleash the public one. If you're not on the list, you should probably be in the public beta one.<br />There were about 2000 requests for public beta so far, so if you want to get access to it, sign up till 4th of June. <a rel="nofollow" href="http://www.flasheff.com/">http://www.flasheff.com/</a>]]></description>
<dc:creator>raul</dc:creator>
<category>News</category><pubDate>Wed, 28 May 2008 11:52:47 -0500</pubDate></item>
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<guid>http://www.flasheff.com/forum/read.php?1,61,61#msg-61</guid>
<title>Public Beta Schedule (no replies)</title><link>http://www.flasheff.com/forum/read.php?1,61,61#msg-61</link><description><![CDATA[ The FlashEff Public Beta is scheduled to be launched on June 4th, 2008. It will be a free component and you will also get about 30 free patterns included.<br />On the other side we will publish the FlashEff SDK with documentation and examples on how you can create your own patterns and share them with the FlashEff community.]]></description>
<dc:creator>raul</dc:creator>
<category>News</category><pubDate>Mon, 12 May 2008 07:52:07 -0500</pubDate></item>
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